I've been a long-ish casual user of Luxrender, but this is my first post of a work I'm sort of proud of. It's not a magnum-opus by any means, I spent an hour or two on it... but I'm pleased with the results and would like your expert-eye feedback!
I've modelled a teacup which I got 3D-printed from Shapeways in glazed ceramic (I'm drinking out of it right now). I decided on a whim to take a photo of the teacup with an iPhone and render the same model in Luxrender and try to make it as hard as possible to tell which image was from the iPhone and which was from Luxrender. Currently, my friends are having a not too easy time telling which is which, but I'm sure it will be obvious to you. My question is, how do I make the Luxrender image more "realistic" and more difficult to tell apart from the iPhone photo.
If asked, I will provide all of my materials settings.
Luxrender is awesome, by the way. If all goes well, a high impact science journal may soon have a luxrender image as cover art...