The lighting is quite cool and looks realistic, but there are some texture-mapping issues in the front part of the plane, and the border of the windows reveals some polygons, from to low subdivision. or i am wrong and the windows really look like that.
but none the less it looks really neat!
// Blender 2.49 // Archlinux // Gimp 2.6.8 // yaourt -S luxrender-hg // AMD X2 2800 // Nvidia Geforce 240 GT //
"They say just hold onto your hope but you know if you swallow your pride you will choke"
Alexisonfire - Midnight Regulations