I notice the wiki page on border rendering says there is no way to add samples to a particular area of an image? Why is this?
It doesn't seem like it would be too hard to do, and would be very useful for clearing up those areas that are particularly noisy or have lots of caustics.
Would it introduce bias or something? If it would, could it not be just added to the samplers that are biased by nature, and not the unbiased ones?
I dont want to add this. It should be just a test, what happens with the pic after 10000 spp you know? Like a time lapse. To see if the noise goes away And then - this effect. The edge in the border render seems to be sharp. Earlier than in the whole scene
nice render. 60 ks are very much. Too much for my machine. According to the motto - samples do not matter. Only the results counts No seriously, I have no problem with long render times. Basically. I just want to know: Is it theoretically possible. Perhaps the scene is wrong. Or the settings. When I can be sure that the noise goes away. no problem. Can I be sure
If the majority of the lighting is from the HDRi light source, I think (someone correct me if im wrong ) you can increase the importance of the Hemi lamp, to perhaps 3, so it receives more sampling compared to the other light sources