luxrender glass-cauchy-b animation

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luxrender glass-cauchy-b animation

Postby wouter215 » Fri Jul 01, 2011 2:28 pm

(to late for the simple is beautiful contest :cry: )
(still managed to add the 75% version ;) (could someone change the name in the gallery to "Luxrender Cauchy-B animation"?))

50% complete version:
http://www.youtube.com/watch?v=giqD3uGG0DU

frame 300 is corrupt

cauchy-b is the only thing that is animated, yet it seems that cauch-b is releated to IOR?

edit1:

fixed version:
http://www.youtube.com/watch?v=enl53a3Axdk

edit2:
75% version:
http://www.youtube.com/watch?v=qJCcZEX1-ZY
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Re: luxrender glass-cauchy-b animation

Postby jeanphi » Fri Jul 01, 2011 4:32 pm

wouter215 wrote:cauchy-b is the only thing that is animated, yet it seems that cauch-b is releated to IOR?

Of course it is :) It is a parameter of the Cauchy model to describe material IOR: IOR=A+B/lambda^2
As you can see, the higher the cauchyb, the higher the higher the IOR, but also the more dependent on the wavelength the IOR becomes. Which your animation perfectly shows.

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Re: luxrender glass-cauchy-b animation

Postby binarycortex » Fri Jul 01, 2011 9:58 pm

wouter215 wrote:(to late for the simple is beautiful contest :cry: )

At the time of your post it was not too late. If you can post it here quickly, i'll ad it in.

Edit: Better yet, I'll leave the competition gallery open for 1 more day.
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Re: luxrender glass-cauchy-b animation

Postby wouter215 » Sat Jul 02, 2011 5:57 am

binarycortex wrote:
wouter215 wrote:(to late for the simple is beautiful contest :cry: )

At the time of your post it was not too late. If you can post it here quickly, i'll ad it in.


i have uploaded the 75 % version, if i render to the 1000th frame (3 minutes per frame, now at 825), can i still upload that one to?

binarycortex wrote:Edit: Better yet, I'll leave the competition gallery open for 1 more day.

so until July 2nd 2011 23:59:59 UTC then?
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Re: luxrender glass-cauchy-b animation

Postby wouter215 » Sat Jul 02, 2011 10:48 am

just 100 frames to go :P

going at 2 min 27 sec per frame!
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Re: luxrender glass-cauchy-b animation

Postby binarycortex » Sat Jul 02, 2011 11:08 am

wouter215 wrote:just 100 frames to go :P

going at 2 min 27 sec per frame!

This is our first animation entry. Most unexpected. Very awesome.
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Re: luxrender glass-cauchy-b animation

Postby wouter215 » Sat Jul 02, 2011 11:11 am

85 frames to go!

(off topic: i've set the queue to render to 200 S/p but it renders every frame to 207.19 S/p?)
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Re: luxrender glass-cauchy-b animation

Postby binarycortex » Sat Jul 02, 2011 11:13 am

wouter215 wrote:85 frames to go!

(off topic: i've set the queue to render to 200 S/p but it renders every frame to 207.19 S/p?)

Sometimes it takes a minute to stop, kinda like a car. Have to stop safely.
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Re: luxrender glass-cauchy-b animation

Postby wouter215 » Sat Jul 02, 2011 11:18 am

binarycortex wrote:
wouter215 wrote:just 100 frames to go :P

going at 2 min 27 sec per frame!

This is our first animation entry. Most unexpected. Very awesome.


by the way, does my entry conflict with:
2. You must create a new original work, you cannot re-render something you have already done. Reusing old models, however, is acceptable.
since i ... no. never mind.

5. The only post production allowed is what is built in to LuxRender. (We are trying to showcase LuxRender, not Gimp or Photoshop.)
does mencoder count? i need it to make the animation, the command:
Code: Select all
mencoder "mf://*.png" -mf fps=25 -o cauchy-b2.avi -ovc lavc -lavcopts vcodec=mpeg4
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Re: luxrender glass-cauchy-b animation

Postby SATtva » Sat Jul 02, 2011 11:39 am

wouter215 wrote:does mencoder count?

I guess that's better than 1000 separate png files. :P
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