Hello.
There are several threads, here and in other forums, related to how LuxRender compares against other engines. Some comments that I saw regarding Cycles, for example, show a vast amount of ignorance about what Lux or Cycles can do. Some of us have been active in explaining the differences but that effort is just too much, too scattered and too prone to fail.
People who arrive at the LuxRender site generally want to know what this program does and how it's different from others. We know how many rendering engines are out there, we need to help people understand what is unique about Lux.
I suggest to make the task of "figuring things out" a lot simpler, and in the process create a tool to propagate more accurate information about LuxRender. This will result in a unified message and a lot less bickering and arguing in the forums.
We need a comparison table that shows, objectively, the features present in LuxRender and how they compare against other renderers. This table should be easy to be found from the top page of this site.
At the beginning we need three renderers to be compared against Lux:
- Cycles
- Octane
- Renderman
The table should be organized with each row describing a feature (e.g: Volumetric Light absorption) while each column would represent a renderer: LuxRender | Cycles | Octane | Renderman
The intersection of rows and columns would have a simple "Y" (yes) or "N" (no) or a small blurb to describe partial support or that sort of things.
I strongly believe that this effort will go a long way toward clarifying what LuxRender does and what it can provide of interest for 3D artists. In addition, whenever there is a discussion in some forum about "the future of such and such" or "XYZ can do this that ABC can't", we can simply point people to the table and let them learn the facts.
What is your opinion?
