Hello,
Short description:
I'm wondering how I can reuse luxrender's importer to our raytracing project.
Details:
We're currently writing a simple raytracer and looking into different file formats and available importers/exporters. We're looking for a format we can export from blender that includes geometry, materials, textures, camera and lights.
I've looked into a couple of formats that seems to support this (collada, X3D, Alembic among others.) but either doesn't the blender exporter support all entities we want or it doesn't exist a good and simple enough importer to use.
I am now looking into the luxrender importer, since it seems fulfill our requirements and there exist both an exporter and a importer (in the renderer) however I'm struggling trying to figure out how to reuse luxrender's importer.
What I know so far is that luxrender seems to to use lex and yacc which I have no previous experience with.
If someone could help me along the way and tell me what files I need and how to use them, I would be very grateful!
Thanks!
Julian
