Shump wrote:We have not yet decided on a license, but we will keep it in mind when we decide to publish our code.
Shump wrote:Anyhow, back to the question. Anyone who could give me some insight in how to use the importer? Do you think it would require much effort to port it to support our own internal scene-format? Just to emphasize, I'm looking into this to quickly add a importer to help us develop new features to our renderer. The end product might just as well use a custom-made importer. Unless it turns out we like your importer too much (:
Users browsing this forum: No registered users and 2 guests