Pilchard123 wrote:Yay! Congrats! This isn't going to mean a drop in development, is it? I realise that sounds a bit selfish, but the community of devs and users is one of the things that made me stick with Luxrender, even though I have never actually released anything yet. I have a few ideas, so I might enter the splash competition.
*END LIST OF VAGUELY RELATED THOUGHTS*
No, no. In fact, we've talked about doing more regular, smaller releases since the weeklies are so popular as actual production builds.
The main reason we released this as 1.0 is we couldn't think of a good reason not to. There were no glaring missing features anymore, performance and image quality was on par with other renderers that use similar algorithms, etc.