LuxRender v1.5.1 Release

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LuxRender v1.5.1 Release

Postby jeanphi » Sat Nov 21, 2015 5:26 am


We had almost forgotten to announce a quick fix release after v1.5.1 for a few annoying issues with glossy materials when using the new LuxCore rendering modes. So here you are, and in case you experimented some weird results this release should fix them. Thanks a lot to Dade who has found the root cause of the issue and provided a fix.
There's still a known issue about saving renders to jpeg and tiff from the luxrender file menu that we haven't been able to debug yet. Saving to png should work though.

Please consider making a donation if you like our work and want to help us continue to improve LuxRender.

You can download packaged builds from our download area, or get the source from our mercurial repositories:
LuxCore: ...

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Re: LuxRender v1.5.1 Release

Postby Piita » Sat Nov 21, 2015 12:56 pm

Awesome! Thank you
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Re: LuxRender v1.5.1 Release

Postby acasta69 » Sun Nov 22, 2015 7:35 am

Your work is always impressive!
Thanks a lot to the Luxrender team.
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Re: LuxRender v1.5.1 Release

Postby Levente1 » Mon Nov 23, 2015 7:35 am

WOW! Thank you very much for your hard work!
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Re: LuxRender v1.5.1 Release

Postby sharlybg » Wed Dec 02, 2015 10:38 pm

Is luxcore opencl GPU in this release ready for serious work ? like heavy Archviz indoor or outdoor .
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