bighouse wrote:Would someone do me the courtesy of, at least, telling me if the lbm2 load/save function is supposed to work? I simply cannot save any material beyond the most basic without it being mangled in some way.
Bumpmaps are unusable. They are created when I don't want them and lost when I do want them.
Textures are disconnected from their parent material or disappear completely.
IORs are not saved with basic materials, e.g. glossy.
I am at my wits end.
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