How to render a Blender Cloudgenerator cloud?

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How to render a Blender Cloudgenerator cloud?

Postby haraldthi » Fri Feb 03, 2012 6:28 pm

Hi!
I'm plodding my way through Blender and Luxrender and all things good, generally.
There's a concept I want to present on top of a cloud, for several reasons. «Idea space» for one, simple but realistic light for another. So I have tried the Cloud Generator script in the later releases of Blender. Works fine in the Blender internal renderer but with my favourite Luxrender, oh that is worse.
The rendered results have ended up so far:
1) Foggy, square bounding box.
2) Completely black, but it still takes resources to render. I believe the sun (only light source) may have been inside the bounding box here, but perhaps a sun should work anyway.
3) Foggy, square bounding box again.

On one end, I see there are some hints in the Luxrender -> Exporter Manuals -> LuxBlend25 Render Settings, but I'm beginner enough to not understand much of it. On the other end, LuxBlend doesn't promise to support every Blender feature so I only hope so.
So far, I've just started the script with default settings, using a mesh cube, eventually a mesh icosphere to start it with.
(Even with an icosphere as starting point, the render ends up square. The size of the Cloudbounds box.

What can help? Perhaps make a particle system instead of the default? I'm really out in the fog here.
haraldthi
 
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Re: How to render a Blender Cloudgenerator cloud?

Postby J the Ninja » Sun Feb 26, 2012 12:25 am

The cloud generator objects are specifically designed for BIs volumetric rendering, it's not something Lux can use. Atm, there is no real support for generating volumetric clouds in Lux from Blender. Lux apparently does have a cloud volume object, but it works a lot differently. It's a bounding box with a 3D texture that controls the density within the box, or something along those lines. Unfortunately, it's part of the old volume system and isn't supported at all in Blender. IIRC, there is a plan to eventually reimplement cloud as a medium type (so "cloud" would be an option in addition to "clear" and "homogeneous") but this isn't complete atm.
-Jason

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