BMesh and LuxRender

Discussion related to the 'LuxBlend' Blender 2.4+ python exporter script.

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Re: BMesh and LuxRender

Postby pciccone » Thu May 03, 2012 4:13 pm

I'm trying Blender 2.63 with the latest luxblend form Mercurial, downloaded 2 minutes ago and there is not joy. Luxblend aborts with:

ERROR: Export aborted: 'Mesh' object has no attribute 'faces'

This is with the default cube and one light.
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Re: BMesh and LuxRender

Postby Lord Crc » Thu May 03, 2012 4:40 pm

pciccone wrote:I'm trying Blender 2.63 with the latest luxblend form Mercurial, downloaded 2 minutes ago and there is not joy. Luxblend aborts with:

ERROR: Export aborted: 'Mesh' object has no attribute 'faces'


You must be running an old version somehow, I just tried it with 2.63 official and tip works just fine.
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Re: BMesh and LuxRender

Postby pciccone » Thu May 03, 2012 6:16 pm

You are correct, my mistake in pulling the code.

Sorry for the false alarm.
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Re: BMesh and LuxRender

Postby Disnel » Fri May 04, 2012 6:03 am

I tried to download last version from repository (by clicking to bz2 link at src.luxrender.net/luxblend25), it gave me version b35f442a49ba, and it is still trying to use .faces and not .polygons from mesh. What I'am doing wrong?
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Re: BMesh and LuxRender

Postby pciccone » Fri May 04, 2012 8:33 am

That's what happened to me too. You need to pull the code via Mercurial.
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