hope to don't be in the wrong section.. but since I read about: .............. & Scene file format... I suppose to be right!
any way..... well I 'm collecting base info about the flm file format!
I try on wiki, but I didn't find interesting info or details!
so any help is appreciated, and any info is welcome!
at first: could some one explain me how the image info are organized in it?
what I mean is.... camera, objs, light group (also different lights), effect like glare etc., are all this organized and saved like layers?
for example... contain the flm file separated section for all this data kinds?
if yes... which are all the data that compose the flm file?
and also contain the flm file separated info about id obj, shadows, AO etc......?
which is the part of the code responsible for reading and writing flm in LuxRender?
is there a link from where to get this detailed info... I'm not a coder.... but I'm collecting info for an external project!
the goal of the project is to create a plugin/script for the gimp, able to import/open the flm file like a xcf/psd, where all the image components are to be find in separate layers...
why could it be so interesting? POST-PROCESSiNG
please give a look to the video about what I'm talking: http://think.maxwellrender.com/photosho ... n_314.html
thank you in advance for time and any help
