Hi buddies,
I just banged my head on the wall before realizing that crossing null material transitions counted in the depth (bounces) limit. I f I am not being clear, here are two pictures showing it off:
Forgive me if this is stupid but should a transition between air and air through the null material consume a bounce ?
This is using 0.7RC2 on Win7-64 with the path integrator but it holds true for the others too.
(the business cards are modeled as plain cubes, using a mix material with null for the cutout. Not perfect but very convienient since they are seen from a distance in the actual scene)
