LuxRender is based on PBRT, the unbiased raytracer developed by Matt Pharr and Greg Humphreys for academic use. Pharr and Humphreys were kind enough to provide the source code of their program under the terms of the GPL, thus making the program free software.

In 2007, a small group of programmers led by Terrence Vergauwen took on the challenge to modify the program and make it suitable for artistic use. Late 2007, the initial version of LuxRender was released. With the release of LuxRender 0.5 in June 2008, the program was considered to be usable enough for general use. Since then, the rendering speed and the number of features and available exporters has been growing steadily.

Community News More...

LuxRender v1.0RC1 released

At long last we have released a new RC for the next version of LuxRender, and it is really going to be labelled 1.0.

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New competition 'A slow day'

Showcase your talent in our new competition. Get all the details in the forum.

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Material competition winners announced

The entries are available in the gallery, and you can see the voting results in the forum.

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New Materials competition

Our new competition brings the focus on our materials system. Go get the most out of LuxRender and submit your work to our materials database.

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