To download and run LuxRender, please follow the following steps:

1. Download and install LuxRender

LuxRender for Windows LuxRender for OS X LuxRender for Linux
Windows OS X
Linux

2. Download and install a plugin

To use LuxRender with your 3D application you will need a plug-in to convert the scene to the LuxRender format. If you don't have one of those plug-ins here is a list of what programs are available and where you can find them:

Blender 2.49b Blender 2.6x 3DS Max SketchUp
C4D DAZ Studio XSI Poser

   
Carrara Maya
   

Download materials

Materials can be found and downloaded via the community materials database.

Downloading source code

The complete source code for LuxRender is available from our Mercurial Repository:

https://bitbucket.org/luxrender/lux

The source for the exporters and other parts of the LuxRender project are also in Mercurial, and are listed here:

https://bitbucket.org/luxrender/

In case you want to compile LuxRender yourself, please check the Building_on_Windows, Building_on_OSX or Building_on_Linux wiki pages.

Community News More...

LuxRender v1.5RC1 released

We are pleased to offer you a new release of LuxRender on our way towards v2.0. Please give it a good testing so that v1.5 final is rock solid.

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LuxRender 1.4 Release

A new stable release of LuxRender is now available with lots of improvements for OpenCL rendering and Blender integration.

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New commercial rendering service

The Pixelplow commercial rendering service now officially supports LuxRender v1.3 and v1.4.

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LuxRender 1.4RC3 release

Oh! Oh! Oh! Santa just brought a new release candidate, go check it out!

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